Vex

The homeworld of the Citinian species, Vex is a beautiful gem of a planet orbiting Oräa near the inner half of its habitable zone, creating a warm, oxygen-rich, enviroment.

Description
A super-earth planet (comparative to an Earth-Venus ratio), Vex is the Citinian species’ homeworld. Lightly developed compared to its moon, Citinia, which is the capital of the Empire, Vex is a world of dense jungles, blistering deserts, and low-grass parries as well as warm, shallow seas based around the massive, island-like landmasses which expand into crushing oceans within five kilometers from shore. Predatorial instinct reigns on Vex, and only the fastest and most cunning creatures can survive. Living within the jungles, where Gliderwolves (Sanäan: “(öla)tskxowm(a)”) prey on the slow and unsuspecting is extremely dangerous as is calling the parries home, where the lesser are constantly hunted by larger, quadrapedal pack-animals.



A warm climate for the most part, sets Vex at the top of the classification of Garden Worlds. Vegetation, and in-turn, agriculture, are valuable resources on-world and provide most of the planet’s exports. Though it typically rains almost daily, the world itself is more arid than humid except near the jungles at the equator. High in oxygen, the Vexian atmosphere generates naturally large organisms who have a dependency on large respiratory systems, highly-evolved circulatory systems, and extremely sensitive reactions thanks to the predatory hierarchy.

 Architecture Much different from the architecture seen on Citinia, Vex is a poor example of Citinian building styles. Most cities on Vex consist of large tubes and cylindrical mega-structures that house civilians, military personnel, infrastructure, and other necessities. The reasoning behind burrowing underground, as explained by some Citinian architects, is that it allows the people living on Vex to remain safe from the predators and "bipolar" weather that plague the land above. Among these cities, they are structured in a very easy to follow way:   
 * Ports and Shuttle Bays -- Nearest the Surface
 * Military Housing & Infrastructure -- Second Layer
 * Public Areas -- Third Layer
 * Housing -- Fourth Layer
 * Storage Areas, Public Service Stations, Generators, etc -- Bottom Layer

